Skip to content
CompanySight
Company No. 15152796 · Incorporated 21 Sep 2023

Community Hobby and Gaming Spaces CIC

Registered name: COMMUNITY HOBBY AND GAMING SPACES CIC

Community Hobby and Gaming Spaces CIC made £59.5k revenue and a £8.8k loss in the year to 30 Sep 2025.

Community Hobby and Gaming Spaces CIC’s revenue was £59.5k in the year to 30 Sep 2025, with a loss of £8.8k and 0 employees. The company is classified under “retail sale of games and toys in specialised stores” and is based in Cannock; we hold 2 years of its filed accounts.

Full P&L filedSection G · Wholesale and retail trade; repair of motor vehiclesSIC 47650Retail sale of games and toys in specialised storesSIC 56101Licensed restaurants
Status
Active
Location
Cannock, West Midlands
Age
3 yrs · since 2023
Type
Community Interest Company
Latest accounts · year to 30 Sep 2025

Key figures

IndependentSmall teamCapital-light
Revenue
£59.5k
Growth —
Profit
−£8.8k
Growth —
Profit margin
−14.8%
Gross −14.8%
Employees
0
Change —
Profit / employee
—
 
Profitable streak
0yrs
Consecutive profitable years in our data

Badges are automated estimates derived from the filed figures — not statements of fact about the company.

2 filed years

Financial history

Multi-year financials, oldest to newest
Year to30 Sep 202430 Sep 2025
DisclosureFull P&LFull P&L
Profit & loss
Revenue (turnover)£0£59.5k
Cost of sales£0£68.3k
Gross profit£0−£8.8k
Operating profit£0−£8.8k
Profit before tax£0−£8.8k
Profit after tax£0−£8.8k
Profit (best available)£0−£8.8k
Employees (average)00
Ratios
Profit margin—−14.8%
Gross margin—−14.8%
Balance sheet — indirect signals, not revenue
Cash at bank£0£0
Net assets£0£0
Fixed assets£0£0
Current assets£0£0
Debtors£0£0
SourceFullAccounts · bulk data Jun 2025FullAccounts · bulk data Aug 2026
Derived from the latest filing

How the business works

Profit margin
−14.8%
Profit ÷ revenue.
Gross margin
−14.8%
Gross profit ÷ revenue. High for software and services.
Revenue per employee
—
Revenue ÷ average employees.
Profit per employee
—
Profit ÷ average employees.
Cash conversion
—
Cash generated from operations ÷ operating profit. Needs a cash-flow statement.
Fixed assets ÷ revenue
0%
Capital intensity. Low = capital-light, cheaper to start.
Deferred income ÷ revenue
—
Customers paying upfront (subscriptions, deposits). Approximate when combined with accruals.
Debtors ÷ revenue
0%
Money owed by customers. Low = customers pay quickly.
Indirect — not revenue

Balance-sheet signals

Year-on-year changes in filed balance-sheet items. They can hint at momentum (or investment) but are not revenue or profit and must not be read as such.

Net assets
—
Now £0
Cash at bank
—
Now £0
Headcount
—
Now 0
Deferred income
—
Now —
Fixed assets
—
Now £0

Sources

Latest figures from FullAccounts for the year to 30 Sep 2025 (profit −£8.8k), from the Companies House accounts bulk data published Aug 2026. Spotted an error? Request a correction.

Updated from Companies House on 17 Oct 2026

Contains public sector information from Companies House licensed under the Open Government Licence v3.0. Data from Companies House, © Crown copyright. View the licence.