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Company No. 12193920 · Incorporated 6 Sep 2019

Savepoint Gaming CIC

Registered name: SAVEPOINT GAMING CIC

Savepoint Gaming CIC made £809 revenue and £9.4k profit in the year to 30 Sep 2025.

Savepoint Gaming CIC’s revenue grew 241% to £809 in the year to 30 Sep 2025, with £9.4k profit and 2 employees. The company is classified under “retail sale of games and toys in specialised stores” and is based in Caerphilly; we hold 5 years of its filed accounts.

Status
Active
Location
Caerphilly, Wales
Age
7 yrs · since 2019
Type
Community Interest Company

Pass-through vehicle. This looks like a holding, staffing or umbrella company. Its revenue and profit may largely pass through to or from other entities, so the figures may not reflect a standalone operating business. It is excluded from our opportunity lists.

Latest accounts · year to 30 Sep 2025

Key figures

IndependentSmall team
Revenue
£809
Growth ▲241.3%
Profit
£9.4k
Growth —
Profit margin
1157%
Gross 100%
Employees
2
Change 0%
Profit / employee
£4.7k
Revenue/employee £404
Profitable streak
1yr
Consecutive profitable years in our data

Unusual figures. Profit is higher than revenue in this filing. That usually means investment income, dividends from subsidiaries or one-off gains — or a mis-tagged figure. Check the original filing before drawing conclusions.

Badges are automated estimates derived from the filed figures — not statements of fact about the company.

5 filed years

Financial history

Multi-year financials, oldest to newest
Year to30 Sep 202130 Sep 202230 Sep 202330 Sep 202430 Sep 2025
DisclosureNo P&LFull P&LFull P&LFull P&LFull P&L
Profit & loss
Revenue (turnover)—£14.2k£10.1k£237£809
Cost of sales—£9.6k£9.6k£0—
Gross profit—£4.6k£506£237£809
Operating profit—£2k−£10.8k−£6k£9.8k
Profit before tax—£2k−£10.8k−£6k£9.4k
Profit after tax—£2k−£10.8k−£6k£9.4k
Profit (best available)—£2k−£10.8k−£6k£9.4k
Employees (average)36322
Ratios
Profit margin—14%−107.2%−2546%1157%
Gross margin—32.6%5%100%100%
Revenue per employee—£2.4k£3.4k£118£404
Profit per employee—£333−£3.6k−£3k£4.7k
Growth (year on year)
Revenue growth——▼28.9%▼97.7%▲241.3%
Profit growth——▼642.9%——
Headcount growth—▲100%▼50%▼33.3%0%
Balance sheet — indirect signals, not revenue
Cash at bank£3.1k£19.1k£11.5k£10.9k£32
Net assets−£3.1k−£1.1k−£12k−£18k−£8.7k
Fixed assets£846£677£542£434£347
Current assets£5.6k£23.1k£11.5k£12.8k£5.4k
Debtors£0£0£0£1.9k£5.3k
SourceAccounts · bulk data Nov 2023Accounts · bulk data Nov 2023FullAccounts · bulk data Jun 2024FullAccounts · bulk data May 2025FullAccounts · bulk data May 2026
Derived from the latest filing

How the business works

Profit margin
1157%
Profit ÷ revenue.
Gross margin
100%
Gross profit ÷ revenue. High for software and services.
Revenue per employee
£404
Revenue ÷ average employees.
Profit per employee
£4.7k
Profit ÷ average employees.
Cash conversion
—
Cash generated from operations ÷ operating profit. Needs a cash-flow statement.
Fixed assets ÷ revenue
42.9%
Capital intensity. Low = capital-light, cheaper to start.
Deferred income ÷ revenue
—
Customers paying upfront (subscriptions, deposits). Approximate when combined with accruals.
Debtors ÷ revenue
658.2%
Money owed by customers. Low = customers pay quickly.
Indirect — not revenue

Balance-sheet signals

Year-on-year changes in filed balance-sheet items. They can hint at momentum (or investment) but are not revenue or profit and must not be read as such.

Net assets
—
Now −£8.7k
Cash at bank
▼100%
Now £32
Headcount
0%
Now 2
Deferred income
—
Now —
Fixed assets
▼20%
Now £347

Sources

Latest figures from FullAccounts for the year to 30 Sep 2025 (profit £9.4k), from the Companies House accounts bulk data published May 2026. Spotted an error? Request a correction.

Contains public sector information from Companies House licensed under the Open Government Licence v3.0. Data from Companies House, © Crown copyright. View the licence.