Geeks Room Community Interest Company
Registered name: GEEKS ROOM COMMUNITY INTEREST COMPANY
Geeks Room Community Interest Company made £352k revenue and £12.1k profit in the year to 30 Apr 2024.
Geeks Room Community Interest Company’s revenue grew 8% to £352k in the year to 30 Apr 2024, with £12.1k profit and 13 employees. The company is classified under “information technology consultancy activities” and is based in Leeds; we hold 3 years of its filed accounts.
- Status
- Active
- Location
- Leeds, Yorkshire and The Humber
- Age
- 9 yrs · since 2017
- Type
- Community Interest Company
Key figures
Badges are automated estimates derived from the filed figures — not statements of fact about the company.
Financial history
| Year to | 30 Apr 2022 | 30 Apr 2023 | 30 Apr 2024 |
|---|---|---|---|
| Disclosure | Full P&L | Full P&L | Full P&L |
| Profit & loss | |||
| Revenue (turnover) | £232k | £327k | £352k |
| Cost of sales | £34.7k | £50.3k | £13.9k |
| Gross profit | £197k | £277k | £338k |
| Operating profit | £61.1k | £51.2k | £23.6k |
| Profit before tax | £60.8k | £51k | £22.9k |
| Profit after tax | £50.9k | £41.4k | £12.1k |
| Profit (best available) | £50.9k | £41.4k | £12.1k |
| Employees (average) | 6 | 10 | 13 |
| Ratios | |||
| Profit margin | 22% | 12.7% | 3.4% |
| Gross margin | 85% | 84.6% | 96% |
| Revenue per employee | £38.6k | £32.7k | £27.1k |
| Profit per employee | £8.5k | £4.1k | £932 |
| Growth (year on year) | |||
| Revenue growth | — | ▲41.1% | ▲7.7% |
| Profit growth | — | ▼18.6% | ▼70.8% |
| Headcount growth | — | ▲66.7% | ▲30% |
| Balance sheet — indirect signals, not revenue | |||
| Cash at bank | £8.4k | £6.2k | £12.2k |
| Net assets | −£39.2k | £2.2k | £47.8k |
| Fixed assets | £45.1k | £36k | £63.6k |
| Current assets | £45.2k | £69.5k | £87.2k |
| Debtors | £36.8k | £63.2k | £75k |
| Deferred income | — | — | £1.1k |
| Source | FullAccounts · bulk data Feb 2024 | FullAccounts · bulk data Feb 2024 | FullAccounts · bulk data Jan 2025 |
How the business works
- Profit margin
- 3.4%
- Profit ÷ revenue.
- Gross margin
- 96%
- Gross profit ÷ revenue. High for software and services.
- Revenue per employee
- £27.1k
- Revenue ÷ average employees.
- Profit per employee
- £932
- Profit ÷ average employees.
- Cash conversion
- —
- Cash generated from operations ÷ operating profit. Needs a cash-flow statement.
- Fixed assets ÷ revenue
- 18.1%
- Capital intensity. Low = capital-light, cheaper to start.
- Deferred income ÷ revenue
- 0.3%
- Customers paying upfront (subscriptions, deposits). Approximate when combined with accruals.
- Debtors ÷ revenue
- 21.3%
- Money owed by customers. Low = customers pay quickly.
Balance-sheet signals
Year-on-year changes in filed balance-sheet items. They can hint at momentum (or investment) but are not revenue or profit and must not be read as such.
- Net assets
- ▲2079%
- Now £47.8k
- Cash at bank
- ▲97%
- Now £12.2k
- Headcount
- ▲30%
- Now 13
- Deferred income
- —
- Now £1.1k
- Fixed assets
- ▲77%
- Now £63.6k
Deferred income is reported together with accruals in this filing (“accruals and deferred income”), so it is an approximate signal only.
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Sources
Latest figures from FullAccounts for the year to 30 Apr 2024 (profit £12.1k), from the Companies House accounts bulk data published Jan 2025. Spotted an error? Request a correction.
Contains public sector information from Companies House licensed under the Open Government Licence v3.0. Data from Companies House, © Crown copyright. View the licence.